The digital replicas created through photogrammetry provide unprecedented freedom and precision to design the film sets and hyper realistic virtual environments for videogames and VR/AR productions. The process of 3D scanning photogrammetry allows you to create virtual replicas of any object exposed to visible light or any recordable electromagnetic radiation such as infrared, multispectral or even x-rays. You can scan pretty much any imaginable object from an organ tissue to a full planet. Thanks to photogrammetry something as neglected as an old dry twig can be turned into an exciting virtual object that may find it’s way into a video game or as a film special effect.
Thus we have made out of a dry twig a credible celestial body orbiting the asteroid belt of your favorite video game or sci-fi flick. This model is available at https://skfb.ly/on6xw.
Here are some additional virtual clones we have developed for the art and entertainment sector.
1. Wedge rock. A sample of the gorgeous rocks found at the granite batholith in La Pedriza at the southern slope of Sierra de Guadarrama, Community of Madrid, Spain. We are displaying the 3D model as well as an x-ray animation.
3. Graffiti. This animation shows how the digital twin (photogrammetry 3D model) of an abandoned building can be the perfect setting for a film noir or horror video-game scene.
4. El Abuelo (Grandpa). Ceramic art piece measuring 55 mm in diameter by 205 mm in height.
5. Old memory chest. Size: 310 x 218 x 200 mm.